Family: Difference between revisions
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== Family events == | |||
Once you have children, the <code>$familyevent</code> command allows random events to happen your children. The possibilities are: | |||
* 29 out of 33: Your child grows up, increasing their age by one. | |||
* 3 out of 33: You get to change your child's name. | |||
* 1 out of 33: The child dies. | |||
Each partner can perform this command every 30 minutes. |
Revision as of 03:02, 29 August 2019
In IdleRPG you can have a partner and start a family with that partner.
Proposing
To propose to someone, simply type $propose @partner
, pinging the person you want to propose to. Once they accept, it's official!
Maximum number of children
Every family has a default maximum of 10 children. For every 250,000 *combined* lovescore you and your partner have, you can have 1 additional child.
For example:
Combined lovescore | Maximum children |
---|---|
Less than 250,000 | 10 |
250,000 - 499,999 | 11 |
500,000 - 749,999 | 12 |
750,000 - 999,999 | 13 |
and so on.
Family events
Once you have children, the $familyevent
command allows random events to happen your children. The possibilities are:
- 29 out of 33: Your child grows up, increasing their age by one.
- 3 out of 33: You get to change your child's name.
- 1 out of 33: The child dies.
Each partner can perform this command every 30 minutes.