Adventures: Difference between revisions
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== Success Rate == | == Success Rate == | ||
To understand how the success rate on adventures/dungeons works you're first going to have to find out what your rate/percentage is. To find this out you use '''$adventures''' and it should be in the bottom left. The way it works is the percentage of survival would be a random number between the given numbers. E.g. If your success rate was 70% to 120% the chance of survival would be in the middle of those to numbers. | |||
'''NOTE:''' The higher your stat weapons are, the higher your success rate gets. | |||
NOTE: | |||
== Guild Adventure == | == Guild Adventure == |
Revision as of 14:57, 2 June 2020
Send your character on adventures by using $[adventure|mission|a|dungeon] <dungeonnumber>
.
If your character is successful (does not die) you can win Gold, Experience, Items and Loot.
List of Adventures
There is a total of 30 playable adventures. ($[adventures|missions|dungeons]
)
# | Name | Time | XP (Min) | XP (Max) | Xp (Average) | Money (Min) | Money (Max) | Money (Average) | Item Stat (Min) | Item Stat (Max) | Item Stat (Average) |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | Spider Cave | 1:00:00 | 250 | 500 | 375 | 20 | 60 | 40 | 1 | 6 | 3.5 |
2 | Troll Bridge | 2:00:00 | 500 | 1000 | 750 | 40 | 120 | 80 | 2 | 8 | 5 |
3 | A Night Alone Outside | 3:00:00 | 750 | 1500 | 1125 | 60 | 180 | 120 | 3 | 9 | 6 |
4 | Ogre Raid | 4:00:00 | 1000 | 2000 | 1500 | 80 | 240 | 160 | 4 | 11 | 7.5 |
5 | Proof of Confidence | 5:00:00 | 1250 | 2500 | 1875 | 100 | 300 | 200 | 5 | 12 | 8.5 |
6 | Dragon Canyon | 6:00:00 | 1500 | 3000 | 2250 | 120 | 360 | 240 | 6 | 14 | 10 |
7 | Orc Tower | 7:00:00 | 1750 | 3500 | 2625 | 140 | 420 | 280 | 7 | 15 | 11 |
8 | Seamonster's Temple | 8:00:00 | 2000 | 4000 | 3000 | 160 | 480 | 320 | 8 | 17 | 12.5 |
9 | Dark Wizard's Castle | 9:00:00 | 2250 | 4500 | 3375 | 180 | 540 | 360 | 9 | 18 | 13.5 |
10 | Slay The Famous Dragon Arzagor | 10:00:00 | 2500 | 5000 | 3750 | 200 | 600 | 400 | 10 | 20 | 15 |
11 | Search for Excalibur | 11:00:00 | 2750 | 5500 | 4125 | 220 | 660 | 440 | 11 | 21 | 16 |
12 | Find Atlantis | 12:00:00 | 3000 | 6000 | 4500 | 240 | 720 | 480 | 12 | 23 | 17.5 |
13 | Tame a Phoenix | 13:00:00 | 3250 | 6500 | 4875 | 260 | 780 | 520 | 13 | 24 | 18.5 |
14 | Slay The Death Reaper | 14:00:00 | 3500 | 7000 | 5250 | 280 | 840 | 560 | 14 | 26 | 20 |
15 | Meet Adrian in Real Life | 15:00:00 | 3750 | 7500 | 5625 | 300 | 900 | 600 | 15 | 27 | 21 |
16 | The League of Vecca | 16:00:00 | 4000 | 8000 | 6000 | 320 | 960 | 640 | 16 | 29 | 22.5 |
17 | The Gem Expedition | 17:00:00 | 4250 | 8500 | 6375 | 340 | 1020 | 680 | 17 | 30 | 23.5 |
18 | Gambling Problems? | 18:00:00 | 4500 | 9000 | 6750 | 360 | 1080 | 720 | 18 | 32 | 25 |
19 | The Necromancer of Kord | 19:00:00 | 4750 | 9500 | 7125 | 380 | 1140 | 760 | 19 | 33 | 26 |
20 | Last One Standing | 20:00:00 | 5000 | 10000 | 7500 | 400 | 1200 | 800 | 20 | 35 | 27.5 |
21 | Gambling Problems? Again? | 21:00:00 | 5250 | 10500 | 7500 | 420 | 1260 | 840 | 21 | N/A | N/A |
22 | Insomnia | 22:00:00 | 5500 | 11000 | 7500 | 440 | 1320 | 880 | 22 | N/A | N/A |
23 | Illuminated | 23:00:00 | 5750 | 11500 | 7500 | 460 | 1380 | 920 | 23 | N/A | N/A |
24 | Betrayal | 24:00:00 | 6000 | 12000 | 7500 | 480 | 1440 | 960 | 24 | N/A | N/A |
25 | IdleRPG | 25:00:00 | 6250 | 12500 | 7500 | 500 | 1500 | 1000 | 25 | N/A | N/A |
26 | Learn Programming | 26:00:00 | 6500 | 13000 | 7500 | 520 | 1560 | 1040 | 26 | N/A | N/A |
27 | Scylla’s Temple | 27:00:00 | 6750 | 13500 | 7500 | 540 | 1620 | 1080 | 27 | N/A | N/A |
28 | Trials Of Osiris | 28:00:00 | 7000 | 14000 | 7500 | 560 | 1680 | 1120 | 28 | N/A | N/A |
29 | Meet The War God In Hell | 29:00:00 | 7250 | 14500 | 7500 | 580 | 1740 | 1160 | 29 | N/A | N/A |
30 | Divine Intervention | 30:00:00 | 7500 | 15000 | 7500 | 600 | 1800 | 1200 | 30 | N/A | N/A |
The money shown on chart is if luck multiplier is at 1. "Money gained from adventures depends on the Adventure Level and your $luck multiplier and will range from 20 * AdventureLevel * Luck to 60 * AdventureLevel * Luck."
Success Rate
To understand how the success rate on adventures/dungeons works you're first going to have to find out what your rate/percentage is. To find this out you use $adventures and it should be in the bottom left. The way it works is the percentage of survival would be a random number between the given numbers. E.g. If your success rate was 70% to 120% the chance of survival would be in the middle of those to numbers.
NOTE: The higher your stat weapons are, the higher your success rate gets.
Guild Adventure
"Guilds can go on a Guild Adventure together. At the end of the adventure, the guild will receive money deposited directly into the guild bank. To start, the leader/officer of the guild uses $guild adventure. At this point, all guild members have 10 minutes to join by signing in the website provided by the bot. The minimum participants is 3 members including the member who used the command. After the required time elapsed, it'll give you a message saying the members who joined the adventure, the difficulty level of the adventure, and the time it will take to finish. You can check if the adventure has finished or check the time remaining by using $guild status. Money gained depends on Difficulty level randomly ranging from $20 x Difficulty to $50 x Difficulty. Difficulty = All participants levels combined"
ActiveAdventure
*command is $ActiveAdventure or $aa
"You are going to be in a labyrinth of size 15x15. There are enemies, treasures and hidden traps. Reach the exit in the bottom right corner for a huge extra bonus! Tip: Use a silent channel for this, you may want to read all the messages I will send." Money gained from treasures or exiting labrinth is random between val(atk+def) and (val(atk+def))*25. Trap Damage will range from 30 to 120. And the monsters attack will be .5 to 1.5 x your attack. It randomly attacks, defend or heals.