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==About Races==
==About Races==


Every character has one of five races which is chosen while creating a character. Races give you a total bonus of '''4''' to your attack and/or defense. Depending on which race you've chosen, that bonus is splitted on those attributes. Once a race is chosen, you will be asked a multiple-choice question about your character you must answer. The answer is not of use or important yet.
Every user is able to choose a race to their liking, but '''be wise on which race to choose as it is irreversible'''.  


==The five Races==
To choose a race, enter the command '''$race''' after the character is created.
 
Depending on which race you've chosen, your bonus is either '''+atk, +atk and +def, or +def'''.
 
Once a race is chosen, you will be asked a multiple-choice question about your character you must answer.
 
The answer is not of use or important yet.
 
==The Five Races==


===Jikill===
===Jikill===
[[File:Jikill_Icon.png|100px|right]]
  - "Jikills are dwarflike creatures with one eye in the middle of their face, which let's them have a big and huge forehead, big enough for their brain which can kill enemies. These sensitive creatures are easily knocked out."
  - "Jikills are dwarflike creatures with one eye in the middle of their face, which let's them have a big and huge forehead, big enough for their brain which can kill enemies. These sensitive creatures are easily knocked out."
'' ~ In-Game description''
'' ~ In-Game description''


Jikills gain a bonus of '''+4 atk'''.
Jikills gain a bonus of '''+4 attack'''.
 
For more information, see [[Jikill]].


===Elf===
===Elf===
[[File:Elf_Icon.png|100px|right]]
  - "Elves are the masters of camouflage. They melt with their environment to attack enemies without their knowing. Their bound to nature made them good friends of the wild spirits which they can call for help and protection. They have more attack than defense."
  - "Elves are the masters of camouflage. They melt with their environment to attack enemies without their knowing. Their bound to nature made them good friends of the wild spirits which they can call for help and protection. They have more attack than defense."
'' ~ In-Game description''
'' ~ In-Game description''


Elves gain a bonus of three added to their attack and a bonus of one added to their defense.
Elves gain a bonus of '''+3 attack/+1 defense'''.


For more information, see [[Elf]].


===Human===
===Human===
[[File:Human_Icon.png|100px|right]]
  - "Humans are a team. They work and fight hand in hand and never give up, even when done of their friends already died. Their rage and hate against enemies makes them attack efficient and concentrated. Their attack and defense skills are pretty equal."
  - "Humans are a team. They work and fight hand in hand and never give up, even when done of their friends already died. Their rage and hate against enemies makes them attack efficient and concentrated. Their attack and defense skills are pretty equal."
'' ~ In-Game description''
'' ~ In-Game description''


Humans gain a bonus of two added to both attack and defense.
Humans gain a bonus of '''+2 attack/defense'''.
 
For more information, see [[Human]].




===Dwarf===
===Dwarf===
[[File:Dwarf_Icon.png|100px|right]]
  - "Dwarves are the masters of their forge. Although they're very small, they can deal a lot of damage with their self-crafted equipment. Because of all their reflexes they have more defense than attack. Want an ale?"
  - "Dwarves are the masters of their forge. Although they're very small, they can deal a lot of damage with their self-crafted equipment. Because of all their reflexes they have more defense than attack. Want an ale?"
'' ~ In-Game description''
'' ~ In-Game description''


Dwarves gain a bonus of one added to their attack and a bonus of three added to their defense.
Dwarves gain a bonus of '''+1 attack/+3 defense'''.


For more information, see [[Dwarf]].


===Orc===
===Orc===
[[File:Orc_Icon.png|100px|right]]
  - "Orcs are a friendly race based on their rituals of calling their ancestors to bless the rain and the deeds of their tribe. More ugly than nice, they mostly avoid being attacked by enemies. If they can't avoid a fight, then they have mostly no real damage, only a bit, but a huge armour. Who cares about the damage as long as you don't die?"
  - "Orcs are a friendly race based on their rituals of calling their ancestors to bless the rain and the deeds of their tribe. More ugly than nice, they mostly avoid being attacked by enemies. If they can't avoid a fight, then they have mostly no real damage, only a bit, but a huge armour. Who cares about the damage as long as you don't die?"
'' ~ In-Game description''
'' ~ In-Game description''


Orcs gain a bonus of four added to their defense.
Orcs gain a bonus of '''+4 defense'''.


For more information, see [[Orc]].


==Comments==
==Comments==


Races were added in IdleRPG v4.0.
Races were added in IdleRPG v4.0.

Latest revision as of 11:51, 17 September 2019

About Races

Every user is able to choose a race to their liking, but be wise on which race to choose as it is irreversible.

To choose a race, enter the command $race after the character is created.

Depending on which race you've chosen, your bonus is either +atk, +atk and +def, or +def.

Once a race is chosen, you will be asked a multiple-choice question about your character you must answer.

The answer is not of use or important yet.

The Five Races

Jikill

- "Jikills are dwarflike creatures with one eye in the middle of their face, which let's them have a big and huge forehead, big enough for their brain which can kill enemies. These sensitive creatures are easily knocked out."

~ In-Game description

Jikills gain a bonus of +4 attack.

For more information, see Jikill.

Elf

- "Elves are the masters of camouflage. They melt with their environment to attack enemies without their knowing. Their bound to nature made them good friends of the wild spirits which they can call for help and protection. They have more attack than defense."

~ In-Game description

Elves gain a bonus of +3 attack/+1 defense.

For more information, see Elf.

Human

- "Humans are a team. They work and fight hand in hand and never give up, even when done of their friends already died. Their rage and hate against enemies makes them attack efficient and concentrated. Their attack and defense skills are pretty equal."

~ In-Game description

Humans gain a bonus of +2 attack/defense.

For more information, see Human.


Dwarf

- "Dwarves are the masters of their forge. Although they're very small, they can deal a lot of damage with their self-crafted equipment. Because of all their reflexes they have more defense than attack. Want an ale?"

~ In-Game description

Dwarves gain a bonus of +1 attack/+3 defense.

For more information, see Dwarf.

Orc

- "Orcs are a friendly race based on their rituals of calling their ancestors to bless the rain and the deeds of their tribe. More ugly than nice, they mostly avoid being attacked by enemies. If they can't avoid a fight, then they have mostly no real damage, only a bit, but a huge armour. Who cares about the damage as long as you don't die?"

~ In-Game description

Orcs gain a bonus of +4 defense.

For more information, see Orc.

Comments

Races were added in IdleRPG v4.0.