Alliance
About
An alliance is a group of guilds that work together. The main command to access these commands is $alliance, for reference $alliance <command>. A list of alliance commands will be available by typing $help alliance
Any guild itself is counted as an alliance, you can invite up to 2 more to join your alliance with $alliance invite
(according commands are $alliance kick
and $alliance leave
).
Buildings
Cities have Buildings that can give perks to the alliance members that owns it, with buildings shown in $alliance buildings.
A building starts at Level 0 and can be upgraded up to Level 10 using money in Alliance Leader's Guild bank. Initial upgrade cost for Level 1 is $100,000. Upgrading a building to its next level costs Next level x $100,000.
Raid Building gives +0.1 raidstats multiplier per level to all alliance members.
Adventure Building gives +1% success chance and -1% adventure duration per level.
Thief Building gives +5% steal chance per level.
Trade Building gives tax-free trading (level 1 minimum) and $merchant money gained increases by 50% per level (up to 6x in total).
Alliance Leader only: Use $alliance building build BuildingName
to increase a level for that building.
Cities
A city with no defensive buildings can be acquired for an alliance with $alliance occupy
and a city can be abandoned (given to a system guild) with $alliance abandon
Cities are attacked by $alliance attack
. Information on all cities can be found in $cities
.
Cities with 0 defense are free cities, and you can always occupy them.
City | Buildings |
Vopnafjor(Tier 4) | thief, raid, trade, adventure |
Medriguen(Tier 3) | raid, trade, adventure |
Sulitere(Tier 3) | raid, trade, thief |
Armeles(Tier 2) | trade, adventure |
Mopra(Tier 2) | raid, trade |
Setrond(Tier 2) | thief, trade |
Drutsk(Tier 1) | adventure |
Kryvansk(Tier 1) | raid |
Oltash(Tier 1) | trade |
Weyeowen(Tier 1) | thief |
Defenses
Your city can be protected by up to 10 defenses and can be shown in $alliance defenses
once bought. The good mix makes your defense perfect. All building costs deducts money from alliance leader's guild bank and only they can use the build commands.
Alliance Leader only: Use $alliance build Defense Name
to build one. Example: $alliance build defense Outer Wall
Name | HP | Defense | Cost |
Ballista | 500 | 30 | $100,000 |
Archers | 1,000 | 50 | $100,000 |
Moat | 10,000 | 25 | $150,000 |
Tower | 2,500 | 50 | $200,000 |
Cannons | 500 | 60 | $200,000 |
Inner Wall | 20,000 | 0 | $200,000 |
Outer Wall | 40,000 | 0 | $500,000 |
Commands
A list of all alliance commands.
Command | Description |
invite [user who leads a guild] | [Alliance leader only] Invites a guild to your alliance. |
kick [target] | [Alliance leader only] Kick a guild from your alliance. |
leave | [Guild leader only] Leave your alliance. |
buildings | Shows your alliance's buildings. |
build building [thief/raid/trade/adventure] | [Alliance leader only] Upgrades a building. |
defenses | Shows your alliance's defenses. |
build defense [defenseName] | [Alliance leader only] Builds a defense. |
occupy [cityName] | [Alliance leader only] Occupies a city with no defensive buildings. |
abandon | [Alliance leader only] Abandons your city. |
attack [cityName] | [Alliance leader only] Attacks a city. |
timers | Lists alliance-specific cooldowns. |