Zerekiel: Difference between revisions

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385 bytes added ,  31 August 2019
→‎The Raid: attack information
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The raid will be spawned by an IdleRPG admin who uses the command <code>$spawn [hp]</code>.
The raid will be spawned by an IdleRPG admin who uses the command <code>$spawn [hp]</code>.


In the raid, all the players fight against zerekiel in different rounds.
Each player starts with 250 HP. In the raid, all the players fight against zerekiel in different rounds. Every round has two phases:
Every round has two phases:
 
1. The raiders attack Zerekiel at once.
1. The raiders attack Zerekiel at once.
2. Zerekiel attacks one of the raiders and either kills him or only does damage.
2. Zerekiel attacks one of the raiders and either kills him or only does damage.


===Raiders attack Zerekiel===
===Zerekiel attacks a Raider===
Zerekiel will deal a random amount of damage between 100 and 500 health to a randomly chosen player. The player's shield will be subtracted from this damage. This "Effective Damage" will then be subtracted from the player's health. If the player's health drops below zero, they will die.


===The End===
===The End===
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