Warrior: Difference between revisions

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  ~ ''In-Game description''
  ~ ''In-Game description''


The '''Warrior''' [[class]] is a tanky class with additional defense but no additional attack. The opposite of the warrior is the [[mage]] who gets attack instead of defense.
The '''Warrior''' [[class]] is a tanky class with additional defense but no additional attack. The opposite of the warrior is the [[mage]] who gets attack instead of defense. The '''Warrior''' [[class]] evolution's are Infanterist, Footman, Shieldbearer, Knight, Warmaster, Templar, and Paladin.
 


==Bonuses==
==Bonuses==


You gain '''+1 defense''' every 5 levels by '''$evolve'''.
You gain '''+1 defense''' every 5 levels by <code>$evolve</code>.


{|class="wikitable"
{|class="wikitable"
|+Evolutions
|+Evolutions
|Level 0:
|Level 0 (Infanterist)
|'''+1 defense'''
|'''+1''' defense
|-
|Level 5 (Footman)
|'''+2''' defense
|-
|Level 10 (Shieldbearer)
|'''+3''' defense
|-
|-
|Level 5:
|Level 15 (Knight)
|'''+2 defense'''
|'''+4''' defense
|-
|-
|Level 10:
|Level 20 (Warmaster)
|'''+3 defense'''
|'''+5''' defense
|-
|-
|Level 15:
|Level 25 (Templar)
|'''+4 defense'''
|'''+6''' defense
|-
|-
|Level 20:
|Level 30 (Paladin)
|'''+5 defense'''
|'''+7''' defense (max)
|}
|}

Latest revision as of 22:33, 10 May 2020

Picture of the warrior shown by using "$myclass".
Picture shown on profiles with the warrior class.

Description

- "The tank class. Charge into battle with additional defense! +1 defense per evolution added onto your shield."
~ In-Game description

The Warrior class is a tanky class with additional defense but no additional attack. The opposite of the warrior is the mage who gets attack instead of defense. The Warrior class evolution's are Infanterist, Footman, Shieldbearer, Knight, Warmaster, Templar, and Paladin.

Bonuses

You gain +1 defense every 5 levels by $evolve.

Evolutions
Level 0 (Infanterist) +1 defense
Level 5 (Footman) +2 defense
Level 10 (Shieldbearer) +3 defense
Level 15 (Knight) +4 defense
Level 20 (Warmaster) +5 defense
Level 25 (Templar) +6 defense
Level 30 (Paladin) +7 defense (max)