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==About Classes==
==About Classes==


Classes grant you specific perks.  
Classes grant you specific perks, ranging from new commands to in-game bonuses.


Unlike the races, these bonuses don't only affect your attack and defense skills.  
Unlike the races, these bonuses don't only affect your attack and defense skills.  


You'll need '''$5000''' to re-choose/change a class.


Classes can be chosen after creating a character by using the command '''$class'''.  
==Choosing a Class==
 
Changing your class for the first time is free, you'll need '''$5000''' to re-choose/change a class.
 
Classes can be chosen after creating a character by using the command <code>$class</code>.  


After that, it will ask you either to change your '''Primary''' or '''Secondary''' class. Both of them grant you full bonuses, but you cannot choose the same class twice.
After that, it will ask you either to change your '''Primary''' or '''Secondary''' class. Both of them grant you full bonuses, but you cannot choose the same class twice.


Secondary classes can only be chosen by those level '''12+'''.  
Secondary classes can only be chosen by those level '''12+'''.
 
 
==Viewing your class==
 
You can view your current bonuses and classes with <code>$myclass</code>.
 
The classes will also appear on <code>$profile</code> and <code>$profile2</code>.


You can view your current bonuses with '''$myclass'''.


Classes will gain more bonus every five levels, but you have to use '''$evolve''' to add the bonus because it won't update automatically.
==Evolves==
 
Classes will gain more bonus every five levels.
 
To enforce an evolve of your classes, simply do <code>$evolve</code>.
 
A list of evolves is found in <code>$tree</code>.


==The seven Classes==
==The seven Classes==


===Warrior===
===Warrior===

Revision as of 13:00, 27 August 2019

About Classes

Classes grant you specific perks, ranging from new commands to in-game bonuses.

Unlike the races, these bonuses don't only affect your attack and defense skills.


Choosing a Class

Changing your class for the first time is free, you'll need $5000 to re-choose/change a class.

Classes can be chosen after creating a character by using the command $class.

After that, it will ask you either to change your Primary or Secondary class. Both of them grant you full bonuses, but you cannot choose the same class twice.

Secondary classes can only be chosen by those level 12+.


Viewing your class

You can view your current bonuses and classes with $myclass.

The classes will also appear on $profile and $profile2.


Evolves

Classes will gain more bonus every five levels.

To enforce an evolve of your classes, simply do $evolve.

A list of evolves is found in $tree.

The seven Classes

Warrior

- "The tank class. Charge into battle with additional defense! +1 defense per evolution added onto your shield."

~ In-Game description

Warriors gain +1 defense every five levels (a total of +5 at level 20). See Warrior for more information.


Thief

- "The sneaky money stealer... Get access to $steal to steal 10% of the target's money, if successful. +8% success chance per evolution."

~ In-Game description

Thiefs gain +8% change to steal money every five levels (a total of +40% at level 20). See Thief for more information.


Mage

- "Utilise powerful magic for stronger attacks. +1 damage per evolution added onto your sword."

~ In-Game description

Mages gain +1 attack every five levels (a total of +5 at level 20). See Mage for more information.


Ranger

- "Item hunter and trainer of their very own pet. Get access to $pet tp interact with your pet and let it get items for you. +3 minimum stat and +6 maximum stat per evolution."

~ In-Game description

The ranger's pet gains one level per fives levels of its owner (a total level of 5 at level 20, and the stats of the pet's found items 15-30). See Ranger for more information.


Raider

- "A strong warrior who gives their live for the fight against Zerekiel. Every evolve bossts the raidstats by additional 10%."

~ In-Game description

Raiders gain a bonus of additional +10% to their attack and defense raid stats every five levels (a total of additional +50% at level 20). See Raider for more information.

Ritualist

- "A seer, a sacrificer and a follower. The Ritualist devotes their life to the god and they follow. For every evolution, their sacrifices are 5% more effective."

~ In-Game description

Ritualists gain a bonus of 5% to their favor from sacrifications every five levels (a total of 25% at level 20). See Ritualist for more information.

Paragon

- "Absorb the appreciation of the devs into your soul to power up. +1 damage and defense per evolution added onto your items."

~ In-Game description

Paragons gain a bonus of +1 damage and defense every five levels (+5 at level 20). Paragons are only for donators!! See Paragon for more information.


Comments

Classes Raider and Ritualist were added in IdleRPG v4.